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Captain Swash - Ally Orc Rogue - Horde
1/1(melee)/1
Swash has +3 ATK while attacking an exhausted hero or ally
Hide and Stab - Ability, Subtlety Combo - Rogue
1
Ongoing: Your hero has Stealth.(Can't protect against it.)
When your hero deals damage, destroy Hide and Stab
Destroy Hide and Stab -> Exhaust target hero or ally
Absorb Magic - Instant Ability, Discipline, Priest
2
Destroy target ability. If you do, your hero heals damage from itself equal to that ability's cost.
Exorcism - Instant Ability, Holy, Paladin
1
Destroy target Demon ally or target Undead ally
Stoneclaw Totem - Ability, Elemental, Earth Totem (1), Shaman
3
Ongoing: Opposing heroes and allies can attack only Stoneclaw Totem
When a hero or ally deals combat damage to Stoneclaw Totem, that character can't ready during its controller's next ready step.
(Totems can be attacked or targeted like allies)
Salt the Wounds - Instant Ability, Fury - Warrior
1
Your hero deals 1 melee damage to each opposing hero and ally with damage on it.
Draw a card.
Curse of Contagion - Instant Ability, Affliction Curse - Warlock
2
Attach to target ally
Ongoing: At the start of your turn, your hero deals 1 shadow damage to attached ally
When attached ally is destroyed, you may put Curse of Contagion from its owner's graveyard in play attached to target ally.
Chill - Instant Ability, Elemental, Shaman
1
Your hero deals 1 frost damage to target hero or ally. A character dealt damage this way can't attach or protect this turn.
Demon Hide Spaulders - Armor, Leather, Shoulder (1) - Druid/Rogue
3/1
Exhaust -> Each of your weapons has +1 ATK this turn
Exhaust -> Each of your armor has +1 DEF this turn
Blood Knight Tarae - Ally Blood Elf Paladin - Horde
6/3(holy)/7
Protector
1 - Remove target ability card in a graveyard from the game. If you do, Tarae heals 1 damage from target hero or ally
Wysko - Ally Troll Warriorr - Horde
2/3(melee)/2
Your weapons have +1 attack while your hero is attacking.
"Poison Tongue" McGillicutty - Ally Undead Priest - Horde
5/3(shadow)/3
When Poison Tongue is destroyed, you may destroy target resource.
Double Barrel - Instant Ability, Marksmanship - Hunter
1
Ongoing: Your hero has Ranged dual wield (Can have a second Ranged weapon. Can strike with a second Ranged weapon during the same combat)
Buying Time, Quest - Neutral
During your turn, pay 3 to complete this quest
Reward: You and target opponent each put the top card of your decks in your resource rows face down and exhausted.
Waldo the Decoy - Ally Gnome Rogue - Alliance
3/2(Melee)/2
Exhaust your hero -> Exhaust target ally
"Acid Hands" McGillicutty - Ally Undead Rogue - Horde
4/4(melee)/3
When Acid Hands is destroyed, you may destroy target equipment.
Gurzuk - Ally Orc Shaman - Horde
3/2(fire)/3
Ferocity (Can attack immediatly)
"Fungus Face" McGillicutty - Ally Undead Priest - Horde
3/3(holy)/3
When Fungus Face is destroyed, you may destroy target ability
Retainer Zaelan, Ally Blood Elf Rogue, Neutral
4/2(melee)/5
Scryer Reputation (Can't put Aldor cards in your deck)
Sabotage: Equipment (This ally can attack opposing equipment.)
When Zaelan sabotages an equipment, put it into the owner's hand.
Retainer Kedryn, Ally Blood Elf Rogue, Neutral
2/1(melee)/1
Scryer Reputation (Can't put Aldor cards in your deck)
Stealth (Can't protect against this character)
When Kedryn deals combat damage to an ally, destroy that ally.
Bloodeye, Ally Orc Hunter, Horde
7/8(ranged)/8
Bloodeye can attack only heroes
Shattrah City Peacekeeper, Ally Draenei Warrior, Unlimited, Neutral
3/1(melee)/1
Allies not named Shattrah City Peacekeeper have -1 attack.
Retainer Salvan, Ally Blood Elf Rogue, Neutral
1/2(Melee)/1
Scryer Reputation (Can't put Aldor cards in your deck)
Sabotage: Armor (This ally can attack opposing armor)
When Salvan sabotages a player armor, exhaust all of that player's armor.
Retainer Jitaen, Ally Blood Elf Rogue, Neutral
2/1(melee)/3
Scryer Reputation (Can't put Aldor cards in your deck.)
Sabotage: Quest (This ally can attack opposing quests.)
When Jitaen sabotages a quest, turn it face down.
Retribution of the Light, Quest, Neutral
Pay 2 to complete this quest
Reward: All players shuffle their graveyards into their decks
Levixus the Soul Caller, Quest, Neutral
Pay 3 to complete this quest.
Reward: Put a random card from your graveyard into your hand.
The Blood is Life, Quest, Neutral
During your turn, destroy an ally in your party and pay ? to complete this quest
Reward: Your hero heals damage from itself equal to that ally's health
A Final Blow, Quest, Neutral
If you played an equipment this turn, pay 1 to complete this quest.
Reward: Draw a card
Vindicator Bellan, Ally Draenei Palladin, Neutral
1/1(holy)/1
Aldor Reputation (Can't put Scryer cards in your deck.)
If an ally in your party other than Bellan, would be dealt damage, it's dealt to Bellan instead.
Pride of Fel Horde
Pay ? to complete this quest.
Reward: If you have no ready resources, draw a card.
Magma Spike, Ability, Fire - Mage
4
Your hero deals 5 fire damage to target hero or ally.
Elements' Fury, Ability, Elemental - Shaman
3
Your hero deals 3 nature damage to target hero and 3 nature damage to target ally.
Wanted: Durn the Hungerer, Quest, Neutral
If an opposing ally was destroyed this turn, pay 2 to complete this quest.
Reward: Draw a card
Syluri, Ally Draenei Warrior, Alliance
2/0/4
Exhaust, Destroy Syluri -> Destroy Target Equipment
Retainer Nealos, Ally Blood Elf Rogue, Neutral
2/2(melee)/Rogue
Scryer Reputation (Can't put Aldor cards in your deck.)
Sabotage: Weapon (This ally can attack opposing weapons)
When Nealos sabotages a weapon, exhaust it, it can't ready during it's controller's next ready step.
Toxic Horrors, Quest, Neutral
Pay ? to complete this quest.
Reward: Choose up to two players. Each of them draws a card.
Serpent Sting, Instant Ability, Marksmanship - Hunter
2
Attach to target hero or ally
At the start of your turn, your hero deals 1 nature damage to attached character, or 2 if you have a Ranged weapon.
Hanaga Silvervein, Ally Dwarf Priest - Alliance
2/1(holy)/3
Ellusive (Can't be attacked)
Your hero has +5 health.
Cholda Wildbloom, Ally Tauren Druid - Horde
3/1(nature)/3
When Cholda enters play you and target opponent each put the top card of your decks into your resource rows face down and exhausted.
Vindicator Melina - Ally Draenei Warrior - Neutral
4/5(melee)/3
Aldor Reputation (Can't put Scryer cards in your deck.)
Inspire: Equipment (Ready one of your equipments during each other player's ready steps)
Ja'zoona - Ally Troll Rogue, Horde
4/2(melee)/6
Opponents pay 1 more to complete quests.
Gabble - Ally Gnome Mage, Alliance
7/7(arcane)/5
Elusive (Can't be attacked)
Infusion of Fortitude - Instant Ability, Discipline, Priest
1
Attached to target ally.
Ongoing: Attached ally has +3 health
Zandar Shadesprocket - Ally Gnome Warlock, Alliance
1/2(shadow)/2
Elusive (Can't be attacked)
When Zandar is dealt damage, also put that much on your hero
Rahn Grimstaff - Ally Human Warlock, Alliance
2/1(shadow)/3
Exhaust -> Target hero or ally has -1 health this turn
Safeguard - Instant Ability, Protection - Warrior
2
Ready your hero.
Ongoing: Your hero has protector
Hellfire Fortifications, Quest, Neutral
If you played an ally this turn, pay 2 to complete this quest.
Reward: Draw a card.
Bizzazz - Ally Gnome Rogue - Alliance
3/3(melee)/2
When Bizzaz enters play, draw a card
Yellowspine - Ally Troll Mage - Horde
4/3(arcane)/1
Long Range (Defenders don't do combat damage to this character)
Other allies in your party can protect Yellowspine
Sentry Totem - Ability, Enhancement, Air Totem(1) - Shaman
2/-/1
Ongoing: When an opposing ally enters play, exhaust it
(Totems can be attacked or targeted like allies)
Ruala the Spotter, Ally Troll Hunter, Horde
3/0(melee)/3
Exhaust your hero - Target ally has +3 ATK this turn
Ring of Flowing Light, Item, Ring (1), Druid/Paladin/Priest/Shaman
1
Exhaust, Exhaust X of your equipment -> Your hero heals X damage from itself
Warbringer Arix'amal, Ally Demon Unique, Neutral
3/3(melee)/2
Other Demons have +2 attack
Abyss Walker's Boots, Armor Cloth, Feet(1) - Mage/Priest/Warlock
2/1
Exhaust -> Remove target card in a graveyard from the game
Marnie Moonlight, Ally Human Priest - Alliance
4/2(holy)/5
Exhaust - Marnie heals 5 damage from target hero or ally.
Sustain or Reclaim, Instant Ability, Restoration - Druid
2
Choose one: Your hero heals all damage from target ally, or put target ally card from your graveyard into your hand.
Trytha Darksun, Ally Blood Elf Priest, Horde
3/2(shadow)/1
At the start of each player's turn, he exhaust one of his resources.
The Formation of Felbane, Quest, Neutral
Pay ? to complete this quest
Reward: Reveal the top four cards of your deck. Put a revealed ability, ally, equipment and quest card into your hand and the rest at the bottom of your deck.
Shadowstalker's Sash, Armor, Leather, Waist(1), Rogue/Druid
4/2
Friendly Rogues and Druids have stealth (Can't protect against them)
Druid Training, Ability, Balance - Druid
1
Attach to target friendly ally
Ongoing: Attached ally has: "Exhaust -> Exhaust target ally"
Hauberk of Desolation - Armor, Mail, Chest(1) - Hunter/Druid
5/2
When you strike with a weapon, you may ready an ally in your party.
Arcane Brilliance - Instant Ability, Arcane - Mage
4
Each friendly player draws a card.
Ongoing: Each friendly player's maximum hand size is increased by three.