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 HoA FAQ

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Simkin

Simkin


Poeet p?íspivku : 77
Age : 39
Localisation : Brno, Praha
Registration date : 20. 11. 06

HoA FAQ Empty
PříspěvekPředmět: HoA FAQ   HoA FAQ EmptyFri Dec 29, 2006 3:16 am

Nejprve nejake veci, na ktere se hodne lidi pta i u nas:

Who decides the order of multiple damage replacements?
The controller of the damage packet. For example, if you Fire Blast an opposing hero while you control Chromatic Cloak and World in Flames, you decide the order in which they apply. To maximize damage, you would choose to apply the Cloak first, then double the damage for a total of 6.

Fire Blast, Mage, 1, Instant Ability—Fire
Your hero deals 2 fire damage to target hero or ally.
World in Flames, Mage, 8, Ability—Fire
Ongoing: If your hero would deal fire damage, it deals double that amount of damage instead.


Totems
• A Totem can be identified by the totem keyword on its type line.

• Each Totem has a health value but no printed ATK. Totems can’t gain ATK.

• Totems can’t be proposed as attackers. Totems can be proposed as defenders. Players can protect any friendly proposed defender, including a Totem.

• Totems aren’t allies, but they can be targeted as though they were allies while they are in play.

Example: You can target a Totem with Vanquish and it will be destroyed on resolution.

Vanquish, 4, Ability
Destroy target ally.

Example: Frost Nova deals no damage to Totems because they aren’t allies.

Frost Nova, Mage, 4, Instant Ability—Frost
Your hero deals 1 frost damage to each opposing hero and ally. A character dealt damage this way can't attack this turn.

Example: You can't target a Totem card with Resurrection.

Resurrection, Priest, 4, Ability—Holy
Put target ally card from your graveyard into play if its cost is less than or equal to the number of resources you have.

Example: Your opponent controls a hero, an ally, and a Totem. You play Chain Lightning. You can target the Totem for 3 damage. However, if you target the hero or the ally, you can’t choose to do 2 or 1 damage to the Totem as the link resolves, because Totems aren’t allies.

Chain Lightning, Shaman, 5, Ability—Elemental
Your hero deals 3 nature damage to target hero or ally. Your hero may deal 2 nature damage to another hero or ally. Your hero may deal 1 nature damage to another hero or ally.


• An ability attached to a Totem is put into a graveyard immediately by pre-priority processing.

Example: You can attach Polymorph to a Totem, but the Polymorph is put into its owner’s graveyard immediately. You can attach Fireball to a Totem and your hero will deal 4 fire damage to it, but the Fireball is put into its owner’s graveyard immediately.

Fireball, Mage, 4, Ability—Fire
Attach to target hero or ally, and your hero deals 4 fire damage to it.
Ongoing: At the start of your turn, your hero deals 1 fire damage to attached character.

Polymorph, Mage, 2, Ability—Arcane
Attach to target ally.
Ongoing: Attached ally can't attack or protect, loses all powers, and is a Sheep.



Specific Cards

Arcane Shot, Hunter, 2, Instant Ability— Marksmanship (apod.) Your hero deals 1 arcane damage to target hero or ally.
Draw a card.


If the target is illegal on resolution, the entire effect is negated, so you don’t draw a card.


Chain Lightning, Shaman, 5, Ability—Elemental
Your hero deals 3 nature damage to target hero or ally. Your hero may deal 2 nature damage to another hero or ally. Your hero may deal 1 nature damage to another hero or ally.

Chain Lightning has a single target. If that target is illegal as Chain Lightning tries to resolve, the entire card is interrupted.
You can target a Totem with Chain Lightning, but you can’t choose to deal 2 or 1 damage to a Totem as Chain Lightning resolves.

tohle je zajimave
Leeroy Jenkins, Alliance, 4, Ally—Human Paladin, 6 ATK, 1 Health
When Leeroy Jenkins enters play, exhaust all other allies in your party. They can't ready during your next ready step.
Say "Leeeerooooy Jenkins!" >>> Leeroy has ferocity this turn.

All other allies in your party as Leeroy enters play can't ready during your next ready step, not just the ones exhausted by Leeroy.


Shadow Bolt, Warlock, 3, Ability—Destruction
Your hero deals 3 shadow damage to target hero or ally. When that character is destroyed this turn, its controller discards a card.

The controller of a Totem destroyed by Shadow Bolt must discard a card.



Dalsi novinky dodam hned jak nejake budu mit Very Happy
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